Log of December (2020) - End of the year! + New characters
Hello again,
First of all, we wish all of you reading this a merry christmas/holidays and a happy new year. ๐
This year started off slow with another delay to the demo release date, but we finally managed to get it out, this past November (on Gamejolt and later here on itch.io in December).
We're quite happy with how it turned out, and it has made us all the more excited for working on the next level (the red beach one). Tell us what you think!
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December Development
- Creating new side characters for the red level.
Even though they might just be npc's, they're still people! Backstories and personality traits included :)
Here are the first sketches of them: - Setting up code for the red level
The code needed to be changed up a little so that it would allow more diverse 'doors'. (not necessarily doors, but we use those for scene transitions )
- - Migrating to a new version of Monogame
Still a W.I.P., but it could open up for new possibilities in the future.
- - Caves!
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That's it for 2020. We made it! See you next year in 2021!
PS.: This is one of our first devlogs on itch, but you can read our complete thread (2017-Now) here.
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Get Faded Solitude
Faded Solitude
A storyheavy adventure game with an emphasis on atmosphere
Status | In development |
Author | Alex with D. |
Genre | Adventure, Puzzle, Visual Novel |
Tags | Cozy, Horror, Mystery, Narrative, Point & Click, Story Rich |
Languages | English |
Accessibility | Interactive tutorial |
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- Log of June (2022) - Summer begins!Jul 01, 2022
- Log of May (2022) - Lorry's fallJun 01, 2022
- Log of April (2022) - So much new stuff!May 06, 2022
- Log of February-March (2022) - 2 for the price of 1, but it's free anyway!Mar 30, 2022
- Log of January (2022) - We're secretly interior designersFeb 02, 2022
- Log of December (2021) - 2021 in reviewDec 26, 2021
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