Log of February (2021) - New build, new lore illustration!
Hello again,
Remember we mentioned a new build last devlog. What happened?
Well, bugs happened.
We managed to make it run properly, though, and now there's a new build. :) There isn't anything new other than some fixes and that your puzzle now saves! Yay! Tell us what you think and if you find anything.
Anyway life has been busy lately, but we still more or less kept the pace. Here's what we got:
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February Development
1. More dialogue writing: (Still secret )
2. Fixing bugs: Later parts and additions to the code influenced what was previously built and stable. Fellow gamedevs, you know how it is.
3. Lanterns: To light up those mysterious caves. Designs were inspired by old clay and metal lanterns. Those on sticks just looked cool. :)
4. Illustration finished!: This was made for my art portfolio, but I managed to work it into the context of Faded Solitude.
It took me over a month, but I'm very happy with how it turned out. What do you think is happening?
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That's it for February 2021. We'll see you in a month again!
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Faded Solitude
A storyheavy adventure game with an emphasis on atmosphere
Status | In development |
Author | Alex with D. |
Genre | Adventure, Puzzle, Visual Novel |
Tags | Cozy, Horror, Mystery, Narrative, Point & Click, Story Rich |
Languages | English |
Accessibility | Interactive tutorial |
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- Log of July (2022) - Mysterious 'thing' complete!Sep 06, 2022
- Log of June (2022) - Summer begins!Jul 01, 2022
- Log of May (2022) - Lorry's fallJun 01, 2022
- Log of April (2022) - So much new stuff!May 06, 2022
- Log of February-March (2022) - 2 for the price of 1, but it's free anyway!Mar 30, 2022
- Log of January (2022) - We're secretly interior designersFeb 02, 2022
- Log of December (2021) - 2021 in reviewDec 26, 2021
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