Log of May (2021) - This level is getting huge.
Hello again,
My oh my. The red level is already filling out two spritesheets. With some clever texture packing, we might only need three.
Anyway, further development on things we've mentioned in previous devlogs. Let's go!
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May Development
1. Implementing dialogue...: On Terry Crews' head. We use a pic of him as a placeholder NPC. Hehe.
2. Further inventory + scrolling improvements: Coder (@RocketBoyweee ) tells me it feels oh so very good
3. Crucial background is done.: This is the longest background we'll have in game so far.A combination of unique textures, repeatables and other sorcery. We look forward to showing it in-game.
4. Putting new textures on the spritesheets.: What a puzzle that was.
5. Adom and Grace sprites!: Got the first rudimentary sprites for the two new NPC's done (Ass seen in the thumbnail of this devlog). We'll most likely add more. Sorry, Terry Crews. The time has already come to replace you.
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That's all for May 2021. Cool stuff... See you in a month!
Get Faded Solitude
Faded Solitude
A storyheavy adventure game with an emphasis on atmosphere
Status | In development |
Author | Alex with D. |
Genre | Adventure, Puzzle, Visual Novel |
Tags | Cozy, Horror, Mystery, Narrative, Point & Click, Story Rich |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Are we in development hell? No, but here's what we learned!Oct 16, 2023
- Log of December (2022) - End of year wrap up! (What we've been doing these past...Dec 21, 2022
- Log of August (2022) - Bunch-a of small thingsSep 06, 2022
- Log of July (2022) - Mysterious 'thing' complete!Sep 06, 2022
- Log of June (2022) - Summer begins!Jul 01, 2022
- Log of May (2022) - Lorry's fallJun 01, 2022
- Log of April (2022) - So much new stuff!May 06, 2022
- Log of February-March (2022) - 2 for the price of 1, but it's free anyway!Mar 30, 2022
- Log of January (2022) - We're secretly interior designersFeb 02, 2022
- Log of December (2021) - 2021 in reviewDec 26, 2021
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