Log of August (2021) - Written, revised and revised again. It's looking quite promising!



Hello again,

Alright-alright. I got my lovely work station back after some moving. Only now school is taking up a good chunk of my time and energy. Ey, what can you do? ¯\_(ツ)_/¯

-Work on the game of course.

Let's see what we did this August:

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August Development

1. Reviewing dialogue review!: A good chunk has been written, revised and revised again. Previously unknown story connections have been made... Lots of new scenery... More depth to characters... Puzzles... For us, it's looking quite promising. We can't share much, atm.It's quite exciting to have the "meat" of the story finished. That's usually the hardest part. Still need to wrap things up, though. Like with past dialogue, we already have a vague idea of what we want.

2. Fixing bugs on hi-res: Our Coder (@RocketBoyweee ) got himself some 4k monitors. He played the game. Stuff happened. He's looking into it.

3. More cave assets! Both new and edited: Got some catching up to do. It's harder than before because I'm studying. But I'll do my best.


4. Replacing NPC textures for our faceswap system: Tedious process, but it'll make stuff a lot more flexible and save a lot more texture space. Still a w.i.p.


Also, faceless Helina...

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That's it for August 2021. See you in a month once again. Huheh.

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